New York / St. Louis·Computer Engineering & Economics, WashU ’29

Building projects at the intersection of engineering and creativity.

Statement

I’m a Computer Engineering and Economics student from NYC at Washington University in St. Louis. My background spans hardware and software systems as well as data analysis. In my free time I like to produce music, read, and build side projects. Building Pairyx and Artifice.

Projects
AI · Creator Economy

Building an AI-integrated company connecting creators with early-stage brands through strategic partnerships. Responsible for technical strategy, platform architecture, and product roadmap.

Research · Data Viz

Computational research on music-genre similarity, visualized as an interactive 2D map of genre clusters and influence over time. Read the paper ↗

Swift · macOS

An independent studio building native macOS apps for music discovery, organization, and creative workflows.

  • PrismReal-time musical key detection mapped onto the Camelot wheel.
  • HaloA glass now-playing widget with a living album-art backdrop.
  • NeedleboxKey/BPM library sorter and harmonic set builder.
Product Design · Hardware

Music hardware, in progress.

Founder · EdTech

A premium tutoring service pairing students with elite tutors from top universities.

Sites
Geospatial · Routing

Maps the best places to stop along a travel route using dynamic geospatial routing and real-time telemetry.

Data Tooling · Automation

A data-aggregation and automated reporting platform that turns raw retail analytics into presentation-ready executive reports.

JavaScript · Three.js

A browser music player with real-time 3D vinyl visualization, local file management, and playback controls.

Hardware
16-Bit CPU Architecture
Computer Engineering

A two-year independent study building a 16-bit CPU from scratch. Under active development.

A digital record player built from scratch, using NFC to bridge physical media with digital streaming.

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